Geometry
Shapes made of triangles, the way most 3D on a screen is drawn: a grid bent by a vertex shader into water, cloth or a planet, with nearer triangles hiding farther ones.
1 shader
Shapes made of triangles, the way most 3D on a screen is drawn: a grid bent by a vertex shader into water, cloth or a planet, with nearer triangles hiding farther ones.
1 shader