Latest · Shader 01

Flowing Color Field

A field of noise folded over itself and run through a kiln-heat palette, with a pad and wind generated by the same shader.

Every week

Shaders

A still from Flowing Color Field
Shader 01

Flowing Color Field

Coordinates, time, noise, color palettes

Coming soon
Shader 02

Morphing Shapes

2D signed distance fields and smooth blending

Coming soon
Shader 03

Floating 3D Scene

Raymarching, normals, basic lighting

Coming soon
Shader 04

Particle Swarm

Compute shaders and GPU buffers

How it works

Watch it, read it, copy it

1 · WatchA short video builds one effect from nothing, stage by stage, with the code and the picture side by side.
2 · ReadEach shader has a page that explains every step, what each parameter does, and what to try changing.
3 · CopyThe full Metal source is on the page, with a standalone version that compiles in your own project.