Latest · Shader 01
Flowing Color Field
A field of noise folded over itself and run through a kiln-heat palette, with a pad and wind generated by the same shader.
Every week
Shaders

Shader 01
Flowing Color Field
Coordinates, time, noise, color palettes
Coming soon
Shader 02
Morphing Shapes
2D signed distance fields and smooth blending
Coming soon
Shader 03
Floating 3D Scene
Raymarching, normals, basic lighting
Coming soon
Shader 04
Particle Swarm
Compute shaders and GPU buffers
How it works
Watch it, read it, copy it
1 · WatchA short video builds one effect from nothing, stage by stage, with the code and the picture side by side.
2 · ReadEach shader has a page that explains every step, what each parameter does, and what to try changing.
3 · CopyThe full Metal source is on the page, with a standalone version that compiles in your own project.